Kartenziehsimulation |
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Chancen:
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mehr
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Abgeleitet von |
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Nicht abgeleitet. Das ist ein selbst gemachtes Deck. |
Inspiration für | ||||
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B/R Phasma | 0 | 0 | 0 | 1.0 |
SinisterSmooth 7
major WIP
02/13/16 - entered a small local tourney and got wrecked haha. 0-3 against: eLeia/eAckbar - rolled poor and couldn't draw anything upgrade wise
eKylo/eDooku - just got stomped. guy rolled 2 holocrons into a force throw and mind probe by turn 3
eKylo/raider/nightsister - almost won this one (only had kylo left with 5 health) but got beat in the end as I lost my sister super early.
02/14/16 - updated to remove holocron shenanigans, added promotion x 2 and datapd x 2.
3 Kommentare |
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I think you're 100% right. In the tournament I played yesterday the holocrons didn't really hit very often for me beyond helping my POTDS. I think your resource point is correct too, I'll be making some tweaks and using it in another tournament tonight. |
I've been trying this - swdestinydb.com -- with some success just as a comparison. |
Although Force Throw is a great card, I think the Holocron strategy is too variable here given it's inherent variance and only 5 force powers (2 of them not really being a big deal to get for free). Personally, I would consider taking out of the force upgrades and holocrons for more red/neutral ones. Perhaps datapads (work well with power of dark side), promotions, another IQA, etc. On the datapad/promotion note, I think those would be better economic options that enrage and logistics but some like the guaranteed better than dice roll.