Snoke Monster

Kartenziehsimulation
Chancen: 0% – 0% mehr
Abgeleitet von
Nicht abgeleitet. Das ist ein selbst gemachtes Deck.
Inspiration für
Snoke Monster 1 0 5 2.0

Deck Vader 2

Just built, so it’s still raw. An ideal hand would have a weapon, Way of the Force and Truce. Then, play Way of the Force first. Way of the Force is the most important card. But if you pull it late, it doesn’t matter. Since both Mother Talzin - Nightsister Matriarch and Snoke - Supreme Leader are blue, you can spot either for it to work. Put the elite die on either Mother Talzin - Nightsister Matriarch or Bala-Tik - Gang Leader. If you just pull a weapon, put any redeploys on Bala. It’s hard to know who to target first, if you’re the opponent. Bala can re-ready after defeating a character, but players might be thrown off by Mother Talzin - Nightsister Matriarch ability. Even though the deck is bad for her ability, her sides are amazing for this deck and Snoke - Supreme Leader’s power action. Snoke is probably the most powerful part of all of this, but his high health guarantees a turn or two, even if he’s defeated. And by then, hopefully you’ve made one of the others elite and full of weapons. I think, early on, using Snoke’s Power Action to collect three resources can be huge. Let’s say you just get a weapon and Way of the Force. You can deploy the weapon, get a resource side on that activation or one of the others (dice gods willing, each of your character dice has a resource side), power action Snoke - Supreme Leader and pay for Way of the Force. After a couple simulated hands, I was amazed at the amount of damage dealt and resources gained. You can do enough damage turn one to defeat a character and re-ready Bala-Tik - Gang Leader. If you get one weapon out with Way of the Force, next turn, you could get up to four damage from Mother Talzin - Nightsister Matriarch, 3-4 damage from [Bala-Tik - Gang Leader(/card/01019) and any weapons he has and then use Snoke’s power action to make two more ranged damage. So, if everything rolled perfect turn two, you can potentially roll out 4 indirect damage from Snoke - Supreme Leader, 4 ranged from Mother Talzin - Nightsister Matriarch, 4-5 from Bala and two more from Snoke - Supreme Leader’s power action. Target a low health character and Bala-Tik - Gang Leader re-readies to deliver another 4-5 damage. If you have extra resources with Snoke’s ability, you can roll out more weapons or avoid Hondo Ohnaka - Respected Businessman’s bullshit. We’ll see how this goes!

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