Kartenziehsimulation |
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Abgeleitet von |
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Nicht abgeleitet. Das ist ein selbst gemachtes Deck. |
Inspiration für | ||||
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Overkill - went 20-0 over 4 GNKs (just kidding, untested) | 1 | 1 | 0 | 2.0 |
TripleThr3at 21
Trying to utilize ranged damage and claiming the battlefield. Lot's of cheap dice control plus some resource generation to have the upgrades ready mid-game and enable paid ranged die-sides. Not sure about Outmaneuver.
Ready for testing!
3 Kommentare |
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First changes: kick outmaneuver, too slow. Its a trap doesnt have enough targets (red dice). Include electroshock and something else. Fieldmedic maybe to keep baze alive a little longer. |
❤️ the title of your deck ;) I agree to kick It's a Trap and add Electroshock. Probably one of the best dice removals in the game. |
Electroshock is a good card.