Kartenziehsimulation |
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Chancen:
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Abgeleitet von |
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Nicht abgeleitet. Das ist ein selbst gemachtes Deck. |
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Mitth'raw'nuruodooku | 0 | 0 | 0 | 2.0 |
greg_windshield 17
Super siked to work on a Thrawn - Grand Admiral deck! I have seen a lot of good lists with Count Dooku - Corrupted Politician and I really like the synergy there so I also went with it. Not sure about 2 Cultural Records yet... I think they could be good for focus and abilities but over a worse Mastermind in my opinion. I tried to focus on events on removal and associating in controlling the opponent's hand while also being just straight up remove dice if needed. My concern is the ability to go toe to toe with very big hitting characters like Darth Vader - Terror To Behold or Maul - Skilled Duelist, but Dooku/Thrawn with an upgrade or 2 can be pretty devastating. Wanted one 3 cost upgrade for when games are going well or I need the extra dmg output... not sure Dagger of Mortis is the right call but I like the redeploy. Considered Darth Vader's Lightsaber or Maul's Lightsaber, but couldn't find anything worth swapping out. 1-1 so far against a Maul - Skilled Duelist deck so I have more playtesting to do, but if you have suggestions or feedback shoot me some responses!