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PadMegablasters! (Convergence Trilogy) | 0 | 0 | 0 | 1.0 |
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Noch keine. |
Sinomi 375
(More thorough write-up / description at www.cloudcityrollers.org)
This is what I put together after only being able to pull one Padmé Amidala - Resolute Senator die. T_T
K-2SO - Incognito offers a lot of utility with his varied die, respectable health, and impressive Power Action. (Also, he's one of my favorite Star Wars characters, and is voiced by one of my favorite actors!)
Enfys Nest's Marauder is my favorite new non-unique character for its high die value, positive health-to-team points ratio, and ability to borrow cards from either affiliation. I think people overlook the value of a dice resolution similar to Cassian Andor - Rebellion Operative which has a cost that can be mitigated by Rendezvous. Their die is also a nice option to reroll for K-2's Power Action.
0-0-0 and BT-1 are my two Villain cards. They're here to provide a Droid to spot in case K-2 goes down, and also give some nice synergy for Dangerous Maneuver, Crash Landing, Bubble Shield, and this deck's comfortably deep health pool at 29 points.
I've been pleasantly surprised by the usefulness of the Resistance Ring. Eight red events gives it multiple targets for the Special side, and I'm never disappointed to see its Focus side either. It's also a useful die to remove for the Power Action on Senate Chamber.
Black Sun Blaster Pistol has redeploy as long as one of the Marauders has it equipped, and has respectable damage sides without being too easy to mitigate. (Even if the special deals mostly indirect damage)
Sudden Impact turns K-2's 3X1R side into "deal 2 damage to each of an opponent's characters," which is great against 3-wide decks. I originally had Resistance Bomber in here and the dream was to hit the 6I2R to deal 3 damage to each instead, (and for a 1-in-6 chance to reroll up to six dice with K-2's Power Action,) but Entourage feels like a stronger, more consistent choice.
(I'm considering swapping out Sudden Impact for Flank... we'll see how this list does first)
I'd love any input folks have! Thank you!
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The tricky part is getting to that die side. Resistance Ring and Senate Chamber can both help to that side, and aggressive use of K-2SO - Incognito's Power Action can help get the sides you need too. Entourage's 2 side is also good value in a pinch. I think a good strategy is to roll in the Marauders first before spending resources to ensure that their resource side can be resolved. (Unless you've got Rendevous in hand) Otherwise one could get stuck on an unresolvable side. Truce and Well-Connected are also good options if money feels tight! I haven't had too big of an issue, but I also don't get hit with very often locally. |
@sinomi I started putting together a similar deck, but was concerned about resources. How has it played so far? Are resources an issue or does Tech Team do the job?