Kartenziehsimulation |
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Chancen:
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mehr
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Abgeleitet von | ||||
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ePalp3/eWatto (Dice Of Failure Original) | 22 | 17 | 17 | 1.0 |
Inspiration für |
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Noch keine. |
Scarletasterisk 296
Taking inspiration from Dice of Failure's Palp/Watto build and changing to Mono Blue to see how it fairs tonight at my local LGS weekly tourney.
Looking to see if Force Pull can be viable by playing it on Sly Moore for late game shenanigans. I am still chasing down 2 Force storms and another Soresu Mastery to complete the Legendary Suite, so for the meantime am plugging in Force Lifts for the sake of testing this out before making the decision to invest/trade for the remainder of the Palp Suite of cards.
More info to follow about how the deck fares!
I'm pretty sure no playtesting is needed to know that Force Storm is a 2 of in a Palp deck. The ability to roll that die in twice a round is too good to pass up.