Store Championship - Woohoo!

Kartenziehsimulation
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Abgeleitet von
Nicht abgeleitet. Das ist ein selbst gemachtes Deck.
Inspiration für
Store Vehicles - 2.0 1 2 5 1.0

Hessian Sack 1338

Another incarnation of my Vehicle deck for me to test...

Mulligan

In your opening hand, you're looking for Resistance Bomber, Tech Team, Mitigation, and Astromech/C-3PO.

What To Do

Playing this deck is pretty easy, and you barely ever have a resource problem. Just play supports, don't take too much damage, and beat up the First Order a lot. Using Tech Team, Appraise and Docking Bay - Finalizer to decrease vehicle costs is super important too.

Rolling The Dice

With Ezra Bridger - Force-sensitive Thief and Rose - Skilled Mechanic you're looking for specials, they're just about the best thing you can get. Hera Syndulla - Phoenix Leader is good with specials and resources. Card Choices

Astromech I chose this one because of the control. This deck is lacking in that field, and Astromech can fill in a bit of a gap there with two Focus sides and an ability that makes it all the better.

C-3PO Well, C-3PO is a pretty obvious choice. He's low cost, has an amazing ability for a 1-cost support, and it synergises with Astromech.

Fang Fighter I included Fang Fighter due to it's average die, and ambush keyword. It's just generally reliable and provides some more Ranged sides for Ezra Bridger - Force-sensitive Thief to work with.

Honor Guard Some pretty great removal which I can get back with Docking Bay - Finalizer.

Modified HWK-290 A really solid vehicle that does a lot of my dirty work in this deck, along with Resistance Bomber.

Rally Aid Another obvious choice for a vehicle deck, and helps with the already-great resource efficiency of the deck.

Resistance Bomber Obvious choice, I can almost always pay for the 6 for 2 side. And that's pretty deadly when it comes out.

Tech Team Resource efficiency.

Y-Wing This is a really solid support with a neat special, which lets you do a lot of damage or remove that precious money.

Attack Run Has the ambush keyword and lets me instantly resolve before mitigation, or activate two different cards in the same turn.

Locked and Loaded Possibly the best card of all my events, turning two of my dice to indirect for one resource is just too good to not include.

Pinned Down Some basic removal.

Planned Explosion is intended for times when I have a few dice like the Resistance Bomber showing big, expensive damage, but have no resources. Maybe a little off-meta, but I think it's worth it.

Refit Resource efficiency.

Sound The Alarm Mitigation. One of the best mitigation cards in the game for 0 resources.

Special Modification I normally use this one for the control aspect, but can be great for healing Resistance Bomber.

Strategic Planning is amazing, especially with my Resistance Bombers.

Now give me those suggestions, tell me what an idiot I am, and ask questions! I'd love to hear your thoughts.

3 Kommentare

GregtheBiz 391

Have you tested with T-47 Airspeeder, it has two 2 sides and an amazing special for vehicles. Or even Republic Cruiser since all of your characters are unique?

Have you found it tough sledding with only 2 removal cards and 2 soft removal?

Hessian Sack 1338

Hi dustin13862, I haven't tested T-47 Airspeeder, as I don't have it. It's pretty great, especially for two-cost. I have, however, tested Republic Cruiser. I will probably find something to swap it for. Removal has been the tough part of the deck. Red Hero just doesn't have much at the moment. I'm currently working on a 2.0 with 1x Loth-Cat and Mouse, 2x Honor Guard, 2x Into The Garbage Chute, 2x Pinned Down, and 2x Sound The Alarm. I'm probably going to drop Refit, as it isn't really necessary with 2x Rally Aid and 2x Tech Team, plus great resource generation anyway. I often end my rounds with 2 or more resources. I'll publish 2.0 very soon and will leave a link in the comments.

Hessian Sack 1338

Here you go!

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