Yoda Hondo Locals Staple (10-1)

Kartenziehsimulation
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Abgeleitet von
Nicht abgeleitet. Das ist ein selbst gemachtes Deck.
Inspiration für
Noch keine.

WillHope@DF 247

Yoda Hondo staple list I've been playing and refining over a few months at Bondi Good Games in Sydney.

My tournament record is 10-1 now which seems good enough to publish.

Obviously there is a high tier of play that this deck isn't reaching if you look at Worlds and Euros results, but I think this list should be a good starting point for anyone looking to play these characters. Enjoy :)

8 Kommentare

cblecounte 40

Why do u have lightsaber pull, and no lightsabers?

Crumpet_of_Conquest 101

Because Lightsaber Pull can pull any blue weapon out of your deck, not just lightsabers.

WillHope@DF 247

lightsaber can pull out Handcrafted Light Bow

stranglebat 832

Nice :) 2 jumps is definately right atm

WillHope@DF 247

Yeah, I actually have interesting stats on that!

The first week I played this I didnt have two jumps. I played 1 and only ever used it once (obviously, because it gets exiled) but I kept a good track of when I wanted to play it... and I never needed it twice.

In the past few weeks with the rise of the big bad melee decks like Reyla and Kylo Anakin, Ive started needing to play the jumps more. But, I've still only played 2 in 3 games out of 17 total (including the 6 casual games Ive played with it).

I'm going to keep 2 though.

stranglebat 832

Also the vehicles decks get super walloped by it.

WillHope@DF 247

Yeah true. I dont see many in at our locals but usually punch my way through with Force Wave. But yes, two Hyperspace Jump is legit.

ordinaryjedi.ddu.network 834

Hello Scruffy Looking Nerf Herder my old friend... Get rekt