Kartenziehsimulation |
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Chancen:
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Abgeleitet von |
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Nicht abgeleitet. Das ist ein selbst gemachtes Deck. |
Inspiration für |
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Noch keine. |
XeroHour 232
4 Kommentare |
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Personally, I don't find Force Speed all that useful in here. Kanan's ability is already fast enough. Will power is really good, but I find that more control is usually a better option. |
I have been playing some games with will power in place of field medic but those 2 cards are definately an "and" and not a "or" BF wise have you tried the monastery? I have been liking the docking bay against hero blue etc.. but against some of the heavy control decks or mill (Unkar Jabba/Reikan, Villan blue) with the amount of mod sides the upgrades have it could be very strong. The curve is the last place i always feel i want to make changes, i often feel i need something to gain resources or more 0 cost cards. The deck really shines as it gets ahead on board so often you want to drop a 2 drop t1 or t2 then start rolling dice, this can leave you defenseless if kanan doesnt roll resources. |
I really think this team can work, just trying to find the best list. Right now I'm trying a really fast version with Force Speed, Hit and Run, All In and basically claiming every round to set up cards like Planetary Uprising, Drop Zone, and Carbon-freezing Chamber - Bespin. It's a high risk-high reward kinds of deck but it really puts the pressure on your opponent. It's still solid though even when I don't get my BF or Speed and Planetary early. Poe with a couple holdouts and his blaster can be pretty scary. |
Been loving this deck and trying to tweak it a little to my play style.
Have you omitted force speed for a reason? How about Willpower?