Improved Emo Kids

Kartenziehsimulation
Chancen: 0% – 0% mehr
Abgeleitet von
Base Emo Kids 0 0 0 1.0
Inspiration für
Noch keine.

RybackStun 1

Played some games at my Local and even before walking in the door I felt more confident with my deck, but I played 3 sets against 3 different decks and the deck played FANTASTICALLY.

1st Set was against Triple Death Trooper: Only won 1 game in that set, but the two I lost were stupidly close and had I rolled a TINY bit better I could have won either one.

2nd Set was a Mirror match but my opponent was using War Room instead of Throne Room: First game I annihilated him, second game he beat me by about 5 health. Third game was another super close one that he just managed to roll super well in the beginning and I was rolling super well at the end.

3rd Set was against Baze/eChirrut: Won all three games, the first two by a significant amount because my opponent just couldn't mitigate my die or deal a large amount of damage and I was doing both to him. The third game he managed a SWIFT 8 damage to Vader, but I open-handed Holocron, rolled the special into Mind Probe into Probe's Special for 4 damage to Baze and the next roll was another 6 damage through Melee to Baze leaving him at 1 health. In the end the super quick damage and KO to Baze in Round 2 was just too much for my opponent to clear.

The deck just runs SO smoothly and will run even better once I get the cards I need to improve the deck.

More testing this weekend :D

Cards to Get:

2x Vibroknife: These would give the deck more bite in the melee department but are currently more than I can afford.

1x Sith Holocron: Same as Vibro, helps speed the deck but currently too expensive to grab. Hoping to pick one up in my Awakenings box at the end of the month.

2x Force Push: A good ability, can be hardcast if necessary, and the special can blank two dice to set up a Feel Your Anger if the blanks aren't rerolled

Cards to Replace:

2x Makashi Training: Decent card, but too many modify sides to be reliable. Replacing these with Force Push when I can get them.

2x Lightsaber: Great card with a great effect, but will eventually be replaced with Vibroknives because those are even better, cost less, have a better effect, AND have ambush.

Cards likely to not be in the deck:

Force Speed: Too expensive to obtain, not lucky enough to pack it. Great card but not worth the $40+ it's going for atm

Force Lightning: Less expensive, but at the same time still not super important to making this deck work well.

Force Choke: Also stupid expensive (sensing a theme yet? :P). Probably the most expensive card that I'll actually attempt to acquire as it has damage and mitigation at the same time, but for now, it's out.

It Binds All Things: SUPER hard to find. Great ramp up card but no one in my area has it and I've yet to see it at a decent price online.

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