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Aurra Unchained / Tournament Winner / 14W - 7L | 7 | 7 | 6 | 8.0 |
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Noch keine. |
Drubert 7
The key to this deck is literally getting Aurra to Sing as quickly as possible. Having 2 dice, she will be the obvious first target.
Hard mulligan for Fast Hands & Holdout Blaster. Play Fast Hands on Aurra and Holdout Blaster on Jango.
Ideally I want to be loading Aurra up with Fast Hands, Armor Plating & Ammo Belt then replacing Ammo Belt with another Ammo Belt or Armor Plating once one of them has been removed.
Start to load up Jango after this for back up when Aurra goes down.
By round 3 or 4 you should be looking to use Fight Dirty & Armed to the Teeth to dish out the final damage you need. Don't be afraid to discard these cards early game as you can then use Cheat to bring them back.
I've gotten some great mileage out of Lying in Wait with Aurra. You'll burn through your hand very fast, usually resulting in 2 clutch handwipes. A couple of Vibroknucklers and some Loose Ends and you have a suprisingly consistent mill/kill setup.