Baby Vader/Traitor

Kartenziehsimulation
Chancen: 0% – 0% mehr
Abgeleitet von
Nicht abgeleitet. Das ist ein selbst gemachtes Deck.
Inspiration für
Noch keine.

LukeCSkywalker 30

Here is a brief overview of what i think is the best strategy for this team.

Starting Hand: Z6 Riot Control Baton , Lightsaber, and Command Shuttle would be some of the best cards to start with.

How To Use: Put Z6 Riot Control Baton on FN-2199 - Loyal Trooper as soon as possible. This is more of an aggro deck so always deal as much damage as possible as soon as possible. This is also a fast deck.

Hers's a brief overview of all of the cards on this deck:

Upgrade:

Force Throw: This is a nice card to throw dice back at the opponent and make them think twice about what they do.

Force Training: Nice card to place onto FN-2199 - Loyal Trooper right away to help with the damage.

Lightsaber: Good card to put onto Darth Vader - Dark Apprentice so when he dies it redeployes onto FN-2199 - Loyal Trooper.

Lightsaber Pike: Nice card to get onto either character to deal a lot of right away.

Lure of Power: Cool card to add more to any symbol.

Mind Probe: Nice card to make the opponent try to have less cards.

Z6 Riot Control Baton: Great card to put onto FN-2199 - Loyal Trooper and roll into the pool and reroll it and resolve it.

Support:

Command Shuttle: Nice card to use Darth Vader - Dark Apprentices ability.

Dark Presence: Nice card for Darth Vader - Dark Apprentice with those symbols to make opponent remove dice.

Event:

Anger: Good card because you always roll blanks sometimes.

Block: Noce card to get rid of damage.

Dodge: Good card to get rid of Damage.

Doubt: Nice control card.

Manipulate: Pretty good defense/control card.

Now I Am The Master: Good extra little defense card

No Mercy: Good card to deal more damage to the opponent.

Overconfidence: Pretty good card against dice like Cunning, this team's arch-nemesis, and Force Speed

Rejuvenate: Nice card to heal that damage from Darth Vader - Sith Lord.

Rise Again: Good card to heal damage from Darth Vader - Dark Apprentice.

The Power of the Force: Freat add when you get a lot of blue upgrades out.

Use The Force: Good card to manipulate dice.

4 Kommentare

LukeCSkywalker 30

Just tried this against a really good Vader Raider Deck, lost twice, one really close, and won once. Raider pulled a Cunning on me in the first round of the first game, and sadly, I didn't have Overconfidence to get rid of it. This is the best team I have ever played, as I had defeated Darth Vader - Sith Lord in two of the three games

Andfritz30 1532

Why no force speed? This would be good with that.

C.s. 1

I have to ask this about every deck but how is this deck against ePoe/eMaz?

LukeCSkywalker 30

@Andfritz30, Force speed would be a great card for this team, but unfortunately, I have not pulled it yet. I will try to trade. @C.s. I have not tried it against an ePoe/eMaz deck yet, but did very well against the Vader Raider deck, which contained Force Speed, two Vibroknifes, and other good cards.