Millspiracy

Kartenziehsimulation
Chancen: 0% – 0% mehr
Abgeleitet von
Grand Mill 35 26 17 1.0
Inspiration für
Noch keine.

Dice of Failure 822

This deck is pretty close in design to Kestral's Grand Mill, and the concept is exactly the same: starve your opponent of cards and resources, using Grand Moff to both guarantee and abuse the mill battlefield, and finish with huge closers like No Answer and excessive control.

Saw this deck, thought it would be janky at best, but it's actually really strong. Made some key tweaks that I think help it along.

One, I worked in Exploit, which makes too much sense, right up there with Imposing Presence. Worked in Cocky for some massive hand attacks.

Worked in Bespin Wing Guard to give the deck a bit more closing power, Truces to get more money on the fly - also truce can help offset the potential downside of Quarrel.

Finally, instead of Streetwise, I've tried out Smuggling Ring to great effect. It's really solid in a control deck like this to always have a dollar for whatever you need it, even if it's just at the end of the round. It guarantees you always get value out of it and can be used for upgrades, dice and cards of all colors.

Oh yeah, and I also put in some Sound The Alarms just to encourage those discard-to-rerolls.

This deck has beaten a lot of top-tier talent, including Phasma/Sential/Retribution. I want to try it out against other things like the Shadow Caster resets and others.

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