Kartenziehsimulation |
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Chancen:
0% –
0%
mehr
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Abgeleitet von |
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Nicht abgeleitet. Das ist ein selbst gemachtes Deck. |
Inspiration für | ||||
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Boba/Phasma2 | 0 | 0 | 0 | 1.0 |
Boba Phasma | 1 | 1 | 0 | 1.0 |
eBoba & ePhasma (for Alex) | 0 | 0 | 0 | 1.0 |
The Destiny Council 2811
Be sure to check out the article write-up here: https://destinycouncil.com/2018/03/28/worlds-prep-boba-phasma/
7 Kommentare |
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I have been enjoying a version of this deck for several weeks now. I recently added Take Flight, and that along with Bait and Switch has added a great deal of consistency, so I don't consider this to a be a "roll-and-pray" deck. A bit of a glass jaw perhaps at just 21 health, but it can consistently do 6-8 damage per turn and under ideal circumstances burst for even more. |
I am attempting to action cheat as much as I can with mine as well. TacMas and Quick Draw are my babies. |
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I think a different battlefield might be best in this pairing. While I claim almost every round, I rarely have dice left over to capitalize on. Resources or something more broadly beneficial. |
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Personally I don´t like the investment in speed with a mixed damage roll-and-pray deck. If that´s the strategy you also need one of the following two; steady damage output or control/defense. Unfortunately the deck is 0.5 at the former and zero at the latter. Further it´s no wonder it´s penny pinched with a curve that´s a deep cleft.
I´d rather go some other path of better economy to accelerate into more dice faster and/or control to make this pair shine. Imperial Inspection/Logistics/No Good To Me Dead/Wrist Rockets (yellows Maul saber) comes to mind.