Thrawn's Merc

Kartenziehsimulation
Chancen: 0% – 0% mehr
Abgeleitet von
Nicht abgeleitet. Das ist ein selbst gemachtes Deck.
Inspiration für
Thrawn's Merc V2 0 0 1 2.0

VonStryker 9

This is my first attempt to make Thrawn and Cad work together post errata.

The idea is simple, load up Cad Bane with as many weapons as possible, and since most have redeploy, they surviving character gets fully equipped instantly. As well as using Cad's ability to go around the opponents mitigation.

Thrawn's job is two fold, work his butt off to purchase all sorts of jewelry for the diva Cad Bane and reducing the amount of mitigation/upgrades that the opponent has through his ability.

Battlefield is there to help keep Cad alive longer.

Right now I am thinking about removing Hound's Tooth for two bigger weapons such as T-7 Ion Disruptor Rifle since in the matches that I have had, it has been used mainly for re-rolls.

any thoughts? thanks for reading this

3 Kommentare

billeddy 20

i would like to see a Rocket Launcher and two The Best Defense.... I would remove Unpredictable and possibly even Salvage Stand to make room for those. T-7 Ion Disruptor Rifle seems more likely to be a "win more card", but it is possible that it might turn into a "win a lot more" (often) if it ends up being affordable for you. ;) I am biased against Ascension Gun and would love to see something with Chance Cube a possibly even a one-drop blaster in it's place.

Dave Sharona 601

You have access to so many great red weapons and you tech Ascension Gun? I am so confused.

VonStryker 9

@Dave Sharona I have been making some changes to the build and here is how it looks now. swdestinydb.com and I am also thinking about removing swiftness for F-11D since it can redeploy.

@billeddy what do you think of the changes?

I have yet to have any issues with resources, every turn I get 2-4 extra resources thanks to Thrawn's focus.